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Stationeers window
Stationeers window













This thread is not meant for arguments or personal attacks. If you have to add anything, speak with your own words.

#Stationeers window Pc

Game should try to evaluate how much memory PC has and can usually safely use like half of it without problems or offer it as configuration option. While Unity probably can not accept it all at once you could separate loading/preparing map sections to different process (server) without unity. Actually if can be decreased quite lot if packaged correctly.Īny PC nowdays should be able to transfer well over 10GB/sec without problems = 40000+ chunks. My own math says that chunk size of 4x4圆4 tiles should not exceed 256KB assuming that tile contains 64 voxels. I suppose it would help if chunk size would be re-evaluated. * after that done, regular radius pre-loading around all players and structures can continue * always pre-load at least 8 chunks around players for case when they move * always load ALL chunks +1 with base structures or powered items on them and KEEP IT * always make surface under player is mineable right after loading it - no queue * always follow ALL players immediately and load chunk under them first task Most likely it is like 1-2 lines to be fixed. However it would be much better if developers just fixed area loading problem. Loading new chunks slows down by some weird reason and all you can do is leave game and restart.Įasiest solution to this is to buy very best PC and hope your area loading stays ahead of you. Sometimes when you build a lot, game goes crazy and random spots start opening up on terrain. I can still fly further away and see how game is loading areas in circle around some point where I was few minutes ago. When I create new game then mountainous maps are better and fly to one direction until I hit loading edge. On my PC, I can always re-create this situation any time. After that there still 30+ seconds until you can start mining again. Luckily enough when earth is finally loaded, you can fly up and get to other side. No grounds and can fly under earth and see all mineral locations. Harder version of this problem is when flying around on jetpack as walking is usually too slow and abyss opens up near you. If you stay on spot for 30+ seconds, it starts working again. You still gets some minerals but you can not access anything under earth. I would ignore it if it was only my problem but I have seen similar things happen in most of video streams about Stationeers.Įasiest version of this is that you go out to mine and your mining tool is unable to damage ground while you mine. While I could ignore this like most of people do, I can tell that this problem actually stops this game advancing much further. First, I greatly enjoy Stationeers and I would really like it become better.













Stationeers window